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Text File  |  1999-11-15  |  2KB  |  46 lines

  1. # Jones 3D Sound Definition File
  2. #
  3. # Jaguar.snd
  4. #
  5. # Jaguar/Mountain Lion sounds
  6. #
  7. # [PKM]
  8. #
  9. # (C) 1998 LucasArts Entertainment Company L.L.C.  All Rights Reserved
  10.  
  11.  
  12. #                                                        Min.    Max. 
  13. #Mode                WAV file                    Flags    Radius     Radius     Volume 
  14. #==================    ===========================    =======    =======    =======    =======
  15. #lwalkhard            fol_jg_frun.wav                0x80    0.50    3.00    1.0
  16. #rwalkhard            fol_jg_brun.wav                0x80    0.50    3.00    1.0
  17. lrunhard            fol_jg_frun.wav                0x80    0.50    3.00    1.0
  18. rrunhard            fol_jg_brun.wav                0x80    0.50    3.00    1.0
  19.     
  20. #lwalkmetal            fol_jg_frun.wav                0x80    0.50    3.00    1.0
  21. #rwalkmetal            fol_jg_brun.wav                0x80    0.50    3.00    1.0
  22. lrunmetal            fol_jg_frun.wav                0x80    0.50    3.00    1.0
  23. rrunmetal            fol_jg_brun.wav                0x80    0.50    3.00    1.0
  24.     
  25. #lwalkearth            fol_jg_frun.wav                0x80    0.50    3.00    1.0
  26. #rwalkearth            fol_jg_brun.wav                0x80    0.50    3.00    1.0
  27. lrunearth            fol_jg_frun.wav                0x80    0.50    3.00    1.0
  28. rrunearth            fol_jg_brun.wav                0x80    0.50    3.00    1.0
  29.     
  30. fire1                fol_jg_attack.wav            0x80    0.01    1.00    1.0
  31. fire2                fol_jg_attack2.wav            0x80    0.01    1.00    1.0
  32.     
  33. idle                fol_jg_talk.wav                0x80    0.01    1.00    0.5
  34.     
  35. hitdamaged            fol_jg_hit.wav                0x80    0.01    1.00    1.0
  36. hurtimpact            fol_jg_hit.wav                0x80    0.01    1.00    1.0
  37. hurtenergy            fol_jg_hit.wav                0x80    0.01    1.00    1.0
  38. hurtfire            fol_jg_hit.wav                0x80    0.01    1.00    1.0
  39. hurtfists            fol_jg_hit.wav                0x80    0.01    1.00    1.0
  40.  
  41. fear                fol_jg_hit.wav                0x80    0.01    2.00    1.0
  42. alert                fol_jg_talk.wav                0x80    0.01    3.50    1.0
  43.  
  44. #death1                fol_jg_die.wav                0x80    0.01    1.00    1.0
  45. corpsehit            fol_jg_die.wav                0x80    0.01    1.00    1.0
  46.